What is the Source of Heritable Variation?

 

Biometricians                          Discontinuous /Mendelians

 

Darwin - Blending Inheritance                                                            Huxley - sports                                                                      

 

                                                                                                     Fleming Jenkins - Blending flawed

 

                                                <- Galton – Develops Regression ->

            

Weldon - correlations and data                                    Bateson - neo-Mendelian

 

Pearson - refined correlations              de Vries - Mutations

 

Johannsen, Jensen, Pearl

Pure Line Theory

Sound Empirical data:

 

1)    Castle 1911) - selection on continuous characters is effective

2)    Nelsson-Ehle (1908) & East (1910) mendelian inheritance could explain continuous variation

3)    Morgan - mendelian traits with small effects

 

Theory:

 

1)    Yule (stable 1:2:1 ratio)

2)    Hardy (1908) & Weinberg (1908) - variation preserved (Pearson 1904)

3)    Punnet (selection on mimicry)

4)    Fisher - Synthesized Biometrics & Mendelism in early work (1918) "The Correlation between Relatives on the Supposition of Mendelian Inheritance".

 

Fisher, Wright, and Haldane -- all three developed mathematical treatments of evolution yet they differed in emphasis of key features of the theory

 

 

Fisher

 

1)      Synthesized Biometrics & Mendelism in early work (1918) "The Correlation between Relatives on the Supposition of Mendelian Inheritance".

 

2)      Fundamental theorem of natural selection in The Genetical Theory of Natural Selection, 1930:  "The rate of increase in fitness of any organism at any time is equal to its genetic variance in fitness"

 

3)      selection on variation in large populations most effective since variation is high compared to small inbred populations

 

4)      genetic interactions are negligible

 

5)      Mass selection of small single gene effects in large pops.

 

6)      Theory of dominance (1928):

 

i)       Large pops, long periods of time, small selection pressures.

ii)      Most mutations are deleterious but occur at a finite rate

iii)     Mutant becomes fixed at very low frequency (mutation-selection balance).

iv)     Initially heterozygote is intermediate in expression & fitness.

v)      Because Aa occurs at high frequency in a population than aa (AA wild type of higher fitness), selection would tend to preserve those heterozygotes which because of modifiers more closely resemble wild type AA.

vi)     Slow selection on modifiers causes Aa to resemble AA over a long period of time.

 


Wright

 

1)      path analysis "Correlation and causation", 1921

 

2)      applied to systems of mating: inbreeding and assortative

 

3)      Epistasis (e.g., inter-gene interactions) and inbreeding (e.g., small pops) are key features of his theory.  Selection on interaction systems is most effect.

 

4)      Random genetic drift important in creating novel interaction systems upon which natural selection acts

 

5)      Theory of dominance (1929):

 

i)       Fisher's theory depends on lack of genic interaction

ii)      allelomorphs represent the presence or absence of something

iii)     Thus one does of an entity would resemble two doses more than it would resemble no doses (one does good enough)

iv)     Mutations are most frequently in the direction of inactivation, and inactivation should behave as a recessive

v)      However, dominance is a phenomenon of epistasis.  In one genetic background A1 is dominant to A2, in another, A2 is dominant to A1.

 

6)      Shifting balance theory (1931).  Fisher large populations would change very slowly because change is limited by mutation rates.  More favorable conditions for evolutionary change would be found in a large population broken up into imperfectly isolated strains (inbreeding uncovers novel interactions).  In this case, rate of evolutionary change depends on balance between effective population size in a local strain and migration (not limited by mutation rates).  Rapid differentiation of local strains, selective increase or decrease & migration.  Rapid advance of species as a whole.

 


Haldane

 

1)      A Mathematical Theory of Natural and Artificial Selection, 1924-1932; The Causes of Evolution, 1932.

 

2)      places tremendous importance on selective importance of large single gene effects (rather than lots of small gene effects of Fisher)

 

3)      Works out many selection scenarios including cases in which selection is tied to mortality rates, also linkage.

 

4)      Independently derives a theory of evolution in small populations.  Works on the selection on interaction effects (and emphasizes the importance of small populations).  However, believes such conditions not very common in nature.

 

5)      Theory of Dominance (1930).

 

i)       Same argument as Wright regarding recessive Loss of Function alleles.

ii)      But why should there be this safety margin so Aa is almost as capable as AA (e.g., in enzymatic activity, etc.)

iii)     Selection on allelomorphs not modifiers.

iv)     If A1A1 can just oxidize all of a certain substance as fast as it is formed, then its inactivation produces a zygote A1a which can only oxidize at half the rate.  If A1 mutates to A2 which can oxidize at 2X or 3X the rate of A1 then A1A2 same as A2A2 or A1A1.

v)      However, the inactivation mutant A2a will also be normal but A1a will be deficient and A2a is selected over A1a.

vi)     Selection for mutations of large effect, which differs from Fishers view of Selection for Gain of Function.

 

All of this is quite complicated, how can we simplify the concepts

 


Maynard Smith and Price come up with Game Theory, which is closely related to John NashÕs game theory concepts (Nash just obtained the Nobel Prize, 1996)

 

A game can be defined as a means of reaching a decision in a conflict situation in which one contestant wins at the expense of another. Von Neumann and Morgenstern (1953) developed game theory to explain human behavior in conflict situations. The Nobel Laureate James Nash developed the key concept of a Nash equilibrium, which is the stance a rationale player should take in contests. Maynard Smith and Price (1973) came up with a similar concept, which we call the ESS or Evolutionarily Stable Strategy. Game theory was developed as a way to explain costs and benefits that arise from economic decisions.

 

Which strategy is the winner in the long-term? For a strategy to be an Evolutionarily Stable Strategy or an ESS, two conditions must be met.

  1. When the strategy enters the population as a rare mutant it must be able to invade and spread against other common strategies.
  2. Once the strategy becomes common, the ESS is itself uninvadable by all other rare mutant strategies.